Post by Warfare on May 31, 2012 16:10:54 GMT -8
The Player
Main Account:Kratin
Other Characters: Sarge, North Dakota------------------------------------------------------------------------------WHO ARE YOU?
Name:Warfare
Nicknames:
Age: Mid-Cybertronian War
Gender: Male
Route: Hetero
Alignment: Autobot
Status: Ex-Decepticon Warrior, Autobot Heavy Gunner and Artillery Support
Stats
Strength: 8
Intelligence: 6
Courage: 8
Firepower: 10
Speed: 2
Rank: 1
Endurance: 10
Skill: 8------------------------------------------------------------------------------THE DETAILSAlt Form: Merkava Mk. IV MBTWarfare was aptly named, built to wage war and built to win it. Warfare is a hulking mass of metal and one of the heaviest, if not THE heaviest, Cybertronian due to his massive amount of armour plating. Upon transforming, the front of the chassis folds down to form his upper torso with large broad shoulders with which to hold some of his most powerful weapons. His legs consist of the tracks from his tank form, giving him the ability to race towards his enemies. Covering the vulnerable tracks in green plating in order to protect it. The main gun of his alternate form is situated on his shoulder, but can flip over onto his back so it isn’t in the way during melee combat. Overall, his armour is often said to be thicker than a Dinobot’s head, and even morso around his upper torso where his spark is located. A collar of armour plating juts up from his torso to protect his neck from stray shrapnel or a decapitating blade. His head is completely encased in a helmet with retractable visor and battle mask. Attached to the side of the helmet is a rangefinder for long range bombardment. Being one for function, not fashion, he kept the olive drab colour of his alt form.------------------------------------------------------------------------------YOU HAVE NO IDEA WHO YOU'RE DEALING WITH
Likes:
- Aquaduct
- Optimus Prime
- An honourable opponent
- More Firepower
- Fighting
Dislikes:
- Autobot mercy (ironically)
- Anyone laying a hand on Aquaduct
- Nearly everyone, some more than others though
- Defeat
- Running out of ammunition
Personality:
Though he may be working with the Autobots, Warfare has never truly become one, still sticking to much of the Decepticon ways. It’s for this reason he is often at odds with other Autobots, unable to understand their concept of mercy and their incessant need to protect things of little or no strategic value, even going as far as sacrificing themselves for it. Though he is slowly coming to grips with it. It is still a slow progress and currently an unknown as to whether he ever will fully understand.
Of course the main reason he is at odds with Decepticon and Autobot alike is the fact he always seeks conflict. Though he prefers a good brawl or fist fight when he can get one, if that is unobtainable he will at the very least butt heads with the first Autobot to give him an order that does not require blowing something up. This restlessness leaves the hulking ex-Con irritable and ill-tempered. Though he does have a degree of control over it and can bite his tongue and agree to the inevitable, he will often choose not to.
Of the few things Warfare respects, it is honour and bravery in combat and even off the field, a strange quality among Decepticons and the initial reason Warfare ended up switching sides. A good commander can easily tame Warfare’s insubordination with a simple confrontation, whether physical or verbal. Warfare himself will rarely, unless otherwise ordered or circumstances call for it, strike an enemy while unseen. He is more than willing to face any obstacles and any odds if he believes the cause worth it.
Strengths:
Warfare’s steadfast determination keeps him going, even when his armour and weaponry can’t. He pushes himself to the point of stasis lock to get the job done and is not one to retreat lightly. Of course this is only if it is truly needed, as he is not foolhardy enough to throw his life away from some small strategic point, but if it is vital that it must be done, Warfare will see it through.
Despite his obvious insubordination, once a commander can get him to follow an order, he does so to the letter with no exceptions. Though it is difficult to get Warfare to finally obey a command, it is next to impossible to get him to disobey afterwards.
Weaknesses:
Warfare is not a very likeable individual, and an old joke among militaries is that “Revenge is called ‘Friendly Fire.’” Though not impossible to get along with, his attitude does not make it easy and only the patient take the time to actually earn his respect.
His need for honour is a weakness to both friend and foe alike. It is impossible to place Warfare in an ambush position as he does not appreciate blasting an enemy when unseen. For enemies, it is a weakness easily exploited through deceit. One merely needs to challenge him to hand-to-hand combat before blasting him with a weapon. Of course, this weakness is only exploited once per person, as he is not one to trust afterwards.
Though among the Decepticons he was capable of rising in the ranks, among the Autobots it is difficult do to his pragmatic and merciless ways. His Autobot allies are not appreciative of his reluctance to spare an enemy and he does not inspire others to fight for him.------------------------------------------------------------------------------THE SKELETONS IN YOUR CLOSET
Family:
Warzone – Father (deceased)
Salvo – Mother (deceased)
History:
Warfare was raised to be a Decepticon Warrior, his parents were among Megatron’s forces and Warfare was no different. By the time Warfare began to fully integrate into the army as a strong fighter, his parents were both lost in a large battle when Megatron chose to assault a well enforced Autobot position. At the time Warfare saw it as a glorious end and even more so due to the loyalty they showed in sacrificing themselves in the name of Megatron. This spurred him to meet the same end, or better yet, to survive such battles in the name of Megatron.
It didn’t take long for Warfare to establish himself among his comrades, possessing a brutality that rivaled some of the more renowned Decepticons. More pointedly, he was known for holding positions thinly defended against masses of Autobots, withstanding barrages and dishing them out all the same. In the few instances he faltered, it was just in time for reinforcements to arrive and push the Autobots back. After countless battle, Warfare was given command of a small force where he proved to be just as brutal a commander as he was a warrior.
He maimed or outright executed those who disobeyed, modeling himself after his supreme commander, Megatron. Under his command his soldiers proved to be exceptional soldiers. Of course it didn’t last long. During an assault on an Autobot energon facility, his unit was at the forefront of the battle and were delving deeply into the Autobot’s lines and even managed to blow a hole in the facility for the rest of the Decepticon forces to enter. The only problem was that the other Decepticons didn’t charge forth and Warfare and his unit were on their own.
Finally his unit faltered and his soldiers raced across the bridge to safety. Warfare spat at them and continued to fight, even as Autobot forces began to overwhelm him. It wasn’t long until even he decided to retreat and he made for the same bridge. His unit wasn’t even fully across when the bridge was blown, killing half of his unit and leaving Warfare alone stranded on the other side of the chasm.
Warfare was distraught by the revelation he’d been left to die, and worse, he knew he’d been left to die by Megatron himself. In one last attempt, Warfare spun about and held his position, but was quickly overwhelmed when an Autobot managed to sneak behind him and put him down, putting him in stasis lock.
When Warfare awoke he found himself in a prison cell within the Autobot City, Iacon, itself. He was at the heart of the enemy, an impossible place to escape and he had been placed there by Megatron’s treachery. His rage knew no bounds and he began wailing on the walls, imagining they were Megatron. His cries for vengeance attracted the attention of the Autobots who immediately sought to interrogate him for information. Warfare revealed nothing because his honour demanded it, not out of loyalty for Megatron. Instead he offered his skill to their cause, vowing he would fight against his former comrades. Of course he was not taken seriously and his offer was refused. This offer was not withdrawn, however.
The day came when Megatron assaulted Iacon with the Decepticon army and in the chaos of the battle, the prison was breached and countless Decepticon POWs were set free, including Warfare. While the other Decepticons turned on their Autobot jailers, Warfare took up arms against his former brethren, tearing a POW off of the Jailer and tearing the spark from his chest the moment he was free. As the battle progressed Warfare continued to aid the Autobots and aided them in their push to repulse the Decepticon invaders. When the Decepticons came in full force trying to capture the prison, Warfare showed them the same steadfast fury he showed the Autobots not too long ago.
When the Decepticons had finally pulled out of Iacon, repulsed by the Autobot forces, Warfare’s deeds were recounted by the jailors to their superiors and he was given the chance to aid the Autobot cause. Of course it was not without a leash and he was constantly watched. They placed him in a small Autobot force where he came across a strange pair and their child. They were strange because it was a pairing of Autobot and an Ex-Decepticon. While camped out preparing ships to take them off world, the Autobots were ambushed and Warfare glimpsed the fall of the strange couple.
When he managed to push back a wave of Decepticons, he held the line while Autobots poured onto the ships to escape the carnage. It was at that point Warfare glimpsed the child of the odd pair, their little girl. Without a second thought, Warfare abandoned his position and picked up the girl, taking her to the ships to escape. Once they were onboard and the ship had taken off, Warfare realized what he had just done, perhaps the first real act of Autobot protectiveness he had ever performed.
Sadly it was ended soon as they were struck upon leaving Cybertron. Through the great effort of the crew and perhaps a great deal of luck, they made it to the planet Earth, only to begin descending towards one of the oceans. Warfare held the child protectively for as long as he could, but in the chaos he was sucked out through a hole in the hull. He crashed not too far from the shores of Israel where he climbed from the depths onto its shores and searched for a disguise, finding a tank form that suited him perfectly.
From there he began calling out for Autobot aid and was finally heard after a week and he received a pickup that brought him across the vast ocean to the Autobot’s base. At first he was treated with a great deal of distrust due to his Decepticon make until his file was pulled and he was identified as friend. The word only held so much meaning to the Autobots of course.------------------------------------------------------------------------------IS THAT ALL YOU HAVE TO SAY?
Weaponry:
Vehicle Form
120mm Railgun – Though under the guise of his alternate form’s smoothbore cannon, the inner workings of this weapon are much more complicated. Warfare is able to fire different types of rounds from this cannon from incendiary, to anti-armour sabots and several other types. Usually, though, he uses what humans might call a Cybertronian equivalent to a HEAT round. It possesses an internal loading system that is controlled by Warfare with a simple thought.
12.7mm Machine Gun – Though more of a pest of a weapon for large and even some medium Cybertronians, this weapon can still do a fair amount of damage to vulnerable components such as optics, exposed joints or light armour. If you’re large and in charge, you don’t have much to worry about from this, but the smaller bots should try to avoid it as best they can. It can be operated by Warfare or any human brave enough to ride with him.
Smoke grenade launchers – When things are getting a little heavy or to provide a much needed screen for himself and allies, Warfare can unleash a large smoke screen from the dozen of launchers situated on the main body of the turret.
Internal 60mm Mortar – Similar to his main cannon, the mortar is capable of firing different types of rounds and like his machine gun, it can be operated by Warfare or a passenger aboard. It also possesses a similar loading system
Cybertron Form
120mm Railgun – The main weapon of his alternate form is also the main weapon of his robot form as well and acts the exact same way. It is situated on the outer edge of his right shoulder.
60mm Mortar – Another weapon that is used in both forms, this mortar works the same way as it does in his alternate mode. It is situated on his right shoulder just in behind his main cannon.
Rocket Launcher battery – A group of four rocket launchers, they are usually armed with anti-air rockets that can lock onto a flier and follow them without fail. The only problems are the time it takes for the weapon to actually lock on as Warfare has to be concentrating on it and the fact that the rocket is not an intelligent being and can easily be fooled if the flier’s good enough. They are situated on the outer edge of his left shoulder
Autocannon Battery – A descent backup weapon should the rockets fail, these quad-mounted 40mm autocannons are used to harass fliers. Though not as destructive as the rockets, it can wreak havoc on careless fliers. These weapons are situated just in behind the rocket launchers on his left shoulder and are always pointed upwards
30mm Rotary Cannon – What the humans would call a Gatling gun, this seven-barreled weapon fires fast and hits hard. Powered by energon, this weapon can even pose a threat to some of the larger Cybertronians on the battlefield if they aren’t careful. The weapon is concealed in his right arm.
Tri-mounted Blaster Cannons – Similar to the rotary cannon, this trio of blaster cannons rotate after each shot, but much more slowly. Still, it is able to fire all three barrels in rapid succession before recharging. These nasties are concealed in his left arm.
Flanged Energon Maces – When things get close and personal, Warfare has a pair of maces sheathed inside his thighs. The bladed edges of the maces are lined with energon, making for a more damaging edge. They also contain a short chain within the handles attached to the heads that can be released to allow the heads to dangle, becoming flails.
Extra:
Upon transforming, the main body of the tank turret is situated on his back like a pack and contains his ammunition as well as extra ammo for himself and allies. Though heavily armoured, it provides an immense weakness should it be pierced or heated to high temperatures, causing the explosives inside to detonate.
Speech: Death to Megatron!------------------------------------------------------------------------------WHAT YOU DON'T KNOW ABOUT MEWarfare sat in his cell leaning forward and resting his arms on his legs in order to support himself. He grumbled utterances of revenge and death to his fellow Decepticons for leaving him to die on the other side of that bridge. More importantly, he wanted Megatron! He wanted his former commander’s head on a spike, thrust atop by Warfare himself after tearing it from the Decepticon leader’s body with his own hands. He would not go unpunished, Warfare would see to that, all he needed was the Autobots to give him a chance, a chance to prove himself. All they wanted though was for him to betray Megatron with information on patrols and supply lines. Despite his hatred for Megatron, he couldn’t bring himself to such a pitiful level. He could not answer betrayal with betrayal. No, he had to prove himself some other way.
His concentration was broken when he heard a dull thud in the distance. He knew that sound, he had heard it a thousand times and had his trained audio receptors could identify the countless sounds of War without even processing it. That was the thud of an artillery cannon. His suspicions were confirmed when he heard the respective explosion as the shell struck elsewhere in Iacon. He couldn’t believe it, the Decepticons were assaulting Iacon. They were trying to uproot the Autobots at the source.
Another thud, then another until the air was rent with alarms and the crackling of hundreds of shots in the distance. The sound grew louder quickly until suddenly the prison itself shook and prisoners began protesting loudly. Warfare stood up from his cell and stood staring stoically at his cell door. Like clockwork it slid open and he calmly stepped out, looking up and down the cell block at the battle raging between prisoner and jailor.
The first thing to catch his eye was a poor femme bot being beaten by a Decepticon prisoner. Warfare trudged over to the pair and grabbed the prisoner’s arm as he brought it up to hit the jailor again. The Decepticon looked up at him in surprise. “Let me go! I’m going to show this Autobot the true meaning of pain!”
Warfare chuckled, “I’m afraid not.” The Decepticon punched him in the face, eliciting a light chuckle from the behemoth. “Now it’s my turn!” With surprising speed, Warfare hefted the Decepticon up off his feet and plowed his fist right through the ‘Con’s chest and wrenched his hand out of the hole with the poor Decepticon’s spark in hand. Without a second thought he crushed it in his fist and looked to the Autobot on the floor. “We have a riot to quell.