Post by KARR on Jan 16, 2012 3:10:17 GMT -8
[/b]THE PLAYER
Main Account: Jetta Windstar
Other Characters: see log------------------------------------------------------------------------------WHO ARE YOU?
Name: Knight Automotive Roving Robot
Nicknames: KARR
Age: 50’s (in human years)
Gender: male
Route: bisexual
Alignment: Decepticon
Status: security/intel
Stats
Strength: 6
Intelligence: 10
Courage: 7
Firepower: 7
Speed: 9
Rank: 6
Endurance: 10
Skill: 9------------------------------------------------------------------------------THE DETAILSLike KITT, KARR is a black mech, and looks exactly the same as his brother, dimensions, abilities, and design wise with the exception of the robotic forms. The only difference between them are the different colored scanners that cover the typical locations of a Cybertronian’s optics. Their forms are quite sleek with delta shaped plates of armor on the back, all though these are NOT actual wings, as mentioned in the list of pictures above. Other than the scanners, the only differences in their appearances are their melee weapons.
Robotic form (no, the delta shaped wings on his back are NOT his actual wings. Line art credits go to WildMagnus on DA)
Alt mode:
Same ones as KITT.
Default Alternate Mode (normal)
Default Alternate Mode (attack mode version)
4x4 F150 Supercrew, double cab Alternate Mode (normal version)
Holoform:
Holo-form face claim: Johnny Depp (looking kind of like this, but with yellow highlights and yellow demon eyes)
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YOU HAVE NO IDEA WHO YOU'RE DEALING WITH
Likes:
- the Decepticons
- fighting
- racing
- loud music
- fending for himself
Dislikes:
- the Autobots
- Mike Traceur and his family
- humans in general
- obnoxious music
- being doubted
Personality: Since the 1980's, KARR hasn't changed too much, other than learning a lot more and becoming smarter . Bearing a voice remarkably similar to Optimus Prime's, all though darker and far more twisted, it is VERY obvious he is KITT's evil twin and arch enemy. KARR was actually created BEFORE KI3T, about a decade earlier, making him the older brother, and in KARRs right processor, making KI3T the inferior production line model! It's a fair conclusion. Thus, KARR was created by the same man as KI3T, Wilton Knight. There was an error in his programming, and before he could cause trouble, also unable to completely restart the programs, Wilton Knight ordered a full, permanent shut down on KARR, keeping him locked away at FLAG's original base, without even giving KARR a chance to prove his worth. Thus, KARR hates being locked away and being unused, he does not mind being an instrument of destruction, and always seeks out a chance to go after the Autobots or his brother when he is given the green light.
KARR is fairly independent, calm and quiet, though he does seem to be a bit more...nuttier nowadays. He isn't completely whack-o like Tarnish, but he can be rather unpredictable and spontaneous when it comes to fighting or lashing out with words. KARR is in no way immature, and he's got just as much knowledge about Earth as KI3T. KARR seeks to protect himself and whatever the Decepticons want, and those things only. KARR definitely prefers the opposite gender, all though he hasn't actively been seeking a sparkmate, because he prefers staying in the action and doing more 'useful' things anyway. KARR can often be a bit rude and argumentative, often preferring to do things alone rather than with groups, though occasionally, he will try to respect others and give them a little leeway so as to reduce bringing unnecessary disorder among his team-mates.
Sometimes, KARR will be reckless and seek a little action or conflict, but he generally keeps to himself until he thinks he needs to step into some action. KARR is always willing to hlep out in battles and will always fight for what he thinks is his. He doesn't mind the humans and techno organics, though probably shouldn't have any of his own, because he would likely treat them as a side-kick. However, KARR is always learning, and has a curious nature similar to KITT (believe it or not), and at some point, he may be able to handle friendships/bonds with more delicate beings. KARR usually has little trouble luring people to him, using his calm demeanor or perhaps impressing others with something in a given situation. While he may seem to show interest in a human or techno (or even befriending a 'Con), it's often because he may only see them as a guinea pig in accomplishing a more important task or for something that may benefit him in some way the future. If you encounter him in the right circumstances, KARR may actually be a decent friend, and with his own beliefs that may differ from other 'Cons, he may seem like an anti-hero of sorts on occasions.
Strengths:
Like KITT, KARR has a vast amount of knowledge about earth, and his fighting style is fairly versatile and unpredictable. He's deadly in the sense that he LOVES to play, just like Goliath. He's quite graceful and agile, and makes use of his alternate modes and all their features where possible. Being quite loyal to the Decepticons, he uses his abilities to their maximum potential in hopes to keep their trust, and solidify his loyalty to Megatron, since Megatron was among those that allowed him to be rebuilt. He is forever in the Decepticons debt. KARR likes hand to hand combat, especially when he gets to use his lightsaber chainsaws, which are powered by his energon and nanomachines by power sources in his palms.
Weaknesses:
KARR's greatest weakness, similar to KITTs, if you don't count the scanner, is somewhat unknown. KARR's vulnerability increases the slower the replicating nanomachines become, especially if he is reduced to his bullet proof shell only. KARR is very unemotional, and its hard to hack into him and find his weak spot. It's possible that if he's driven to a point of extremity, he may loose his sense of control and snap, especially when his patience is tested. Like the other FLAG bots and Twister, it is rare to see him go berserk. And, while he may be hard to hack, if someone gets control of his CPU, it's easy to get him to slip. Also, just like KITT and Interceptor, if they're busy focusing on a battle or busy hacking at something, they tend to slip up with their secondary objective, allowing them to become a more open target, whether they're prepared or not.
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THE SKELETONS IN YOUR CLOSET
Family:
Same as KITT, but revamped by Decepticons
History:
KITT, his younger brother (they have no sibling bond like most Cybertronians)
History: KARR was built before KITT, therefore he was also created by Charles Graiman, and was meant to be Michael Knight's real partner. KARR has always had a nasty grudge against Wilton Knight for shutting him down. He's always seen himself as the superior model. FLAG temporarily shut down for a good handful of years, and then, while Dr.Graiman got Knight Industries going and brought back KITT as the KI3T, KARR was again, rebuilt sometime after the time Dr.Graiman died in action.
However, Michael freed KITT's ‘primitive’, original form and reinstalled KITT's program and personality. They fought KARR and rammed into him head on, severely damaging KITTs form, whose nanoskin was already inoperable, and could only rely on his original bullet-proof shell. KARR was thought to be destroyed...but once again, he was not. His parts were once again salvaged and then later stolen by nosy Decepticon scientists.
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IS THAT ALL YOU HAVE TO SAY?
Weapons:
Bot form weapons:
- two large, bright yellow lightsaber chainsaws(like the one in the pic of course!)
- a plasma pistol just like KI3T's - when charged fully it can fire large blasts up to ones nearing half the size of his mustang form (but this is seldom)-most of the time they are about a third this size, or the size of large tires
- two machine guns on the shoulder (pivoting and retractable)
- missile launchers on his waist area, (retractable)
Attack mode (Mustang, other vehicle and 4x4 weapons)
- Two gattling guns on the hood (rapid fire or short bursts)
- rocket launchers on the side in front of the rear wheels (power of typical aircraft missiles)
- oil slick
Aerial attack mode
- missiles on either side of his fuselage
- gattling gun just like the ones in his vehicle form at below the nose of the helicopter (pivoting)
Extra:
Abilities:
Features/mechanisms. KITT and KARR share ALL the same features and weapons!
- self operating nanomachines that can both repair damage and alter their color at will.
- alternate mode has sleeping gas
- Radio/microjamming frequencies
- External and internal holographic/Heads Up Display projections
- Scans on different wavelengths
- Hacking control abilities similar to Combat Control, within short ranges he can control other vehicles for short periods of time (as seen in canon).
- Equipped with grappling hook and winch
- can replenish/repair his own tires
- can ‘eject’ humans out of his front passenger seats
- has turboboost which allows him to maneuver at incredibly fast speeds (the ion boosters as i call them)
- kitt and karr both have a highly advanced headsup display and holographic form
- has oil slick and mini fire extinguishers behind his front lights that can be activated if he needs to put out a fire
- laser beam under the scanner
- Print outs
- Emergency medical equipment in dash board
- Facial ID and hand print recognition – the Knight family are the only ones that can safely activate and de-activate KITT
- AI's voice actor is Peter Cullen (darkened version)
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WHAT YOU DON'T KNOW ABOUT ME
"I know more than enough about drones, since I am one, in a way, as KITT and I are not supposed to be able to experience emotion, but that is a lie, not even since my upgrade. They underestimate us." he replied bitterly.[/blockquote][/size]
KARR knew he should not have expected that KITT did not say much if anything at all about him, not that he cared. He just detested being denied of any one he could trust or call family for so long, always rejected..."My creator had multiple purposes for me, and I failed all of them. I would not take orders from anyone, and he heavily disliked that. I do not recall how different I was back then because of being offlined by Mike Traceur, KITT's driver. They would not accept me for who I was. The Decepticons do." The fact that Mike was KITT's driver was old information now, not that KARR knew.
Read more: fallingxskies.proboards.com/index.cgi?board=charmakin&action=display&thread=12#ixzz1jcMFDPii
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